Killzone: Shadow Fall

Back in 2014 I worked at Guerrilla Games on Killzone: Shadow Fall.
Responsible for:
Texturing both characters
Upressing/recreating ingame geometry to work in 1st person view
Creating the goggles for insurgent (left)
Posing and rendering/lighting in DECIMA engine

©2014 Sony Interactive Entertainment Europe. Killzone: Shadow Fall is a trademark of Sony Interactive Entertainment America LLC. Developed by Guerrilla