NBA2K20 Hair

Last spring I was tasked with creating modular hair pieces and textures for NBA2K20, here's a few examples of those pieces put together. The idea was to not spend too much time making unique hairdo's but instead create a broad variety of assets using these modular pieces.
Assets range between 9k tris to 20k and are rendered in Unreal Engine.
The value here was in the modular approach rather than in any single asset. Building a kit of interchangeable pieces meant a broad range of hairstyles could be assembled without authoring each one from scratch, which is the only realistic way to cover a roster of that size.